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// Code generated by "stringer -bitset -type scoreAdjustTyp"; DO NOT EDIT. package inlheur import "strconv" import "bytes" func _() { // An "invalid array index" compiler error signifies that the constant values have changed. // Re-run the stringer command to generate them again. var x [1]struct{} _ = x[panicPathAdj-1] _ = x[initFuncAdj-2] _ = x[inLoopAdj-4] _ = x[passConstToIfAdj-8] _ = x[passConstToNestedIfAdj-16] _ = x[passConcreteToItfCallAdj-32] _ = x[passConcreteToNestedItfCallAdj-64] _ = x[passFuncToIndCallAdj-128] _ = x[passFuncToNestedIndCallAdj-256] _ = x[passInlinableFuncToIndCallAdj-512] _ = x[passInlinableFuncToNestedIndCallAdj-1024] _ = x[returnFeedsConstToIfAdj-2048] _ = x[returnFeedsFuncToIndCallAdj-4096] _ = x[returnFeedsInlinableFuncToIndCallAdj-8192] _ = x[returnFeedsConcreteToInterfaceCallAdj-16384] } var _scoreAdjustTyp_value = [...]uint64{ 0x1, /* panicPathAdj */ 0x2, /* initFuncAdj */ 0x4, /* inLoopAdj */ 0x8, /* passConstToIfAdj */ 0x10, /* passConstToNestedIfAdj */ 0x20, /* passConcreteToItfCallAdj */ 0x40, /* passConcreteToNestedItfCallAdj */ 0x80, /* passFuncToIndCallAdj */ 0x100, /* passFuncToNestedIndCallAdj */ 0x200, /* passInlinableFuncToIndCallAdj */ 0x400, /* passInlinableFuncToNestedIndCallAdj */ 0x800, /* returnFeedsConstToIfAdj */ 0x1000, /* returnFeedsFuncToIndCallAdj */ 0x2000, /* returnFeedsInlinableFuncToIndCallAdj */ 0x4000, /* returnFeedsConcreteToInterfaceCallAdj */ } const _scoreAdjustTyp_name = "panicPathAdjinitFuncAdjinLoopAdjpassConstToIfAdjpassConstToNestedIfAdjpassConcreteToItfCallAdjpassConcreteToNestedItfCallAdjpassFuncToIndCallAdjpassFuncToNestedIndCallAdjpassInlinableFuncToIndCallAdjpassInlinableFuncToNestedIndCallAdjreturnFeedsConstToIfAdjreturnFeedsFuncToIndCallAdjreturnFeedsInlinableFuncToIndCallAdjreturnFeedsConcreteToInterfaceCallAdj" var _scoreAdjustTyp_index = [...]uint16{0, 12, 23, 32, 48, 70, 94, 124, 144, 170, 199, 234, 257, 284, 320, 357} func (i scoreAdjustTyp) String() string { var b bytes.Buffer remain := uint64(i) seen := false for k, v := range _scoreAdjustTyp_value { x := _scoreAdjustTyp_name[_scoreAdjustTyp_index[k]:_scoreAdjustTyp_index[k+1]] if v == 0 { if i == 0 { b.WriteString(x) return b.String() } continue } if (v & remain) == v { remain &^= v x := _scoreAdjustTyp_name[_scoreAdjustTyp_index[k]:_scoreAdjustTyp_index[k+1]] if seen { b.WriteString("|") } seen = true b.WriteString(x) } } if remain == 0 { return b.String() } return "scoreAdjustTyp(0x" + strconv.FormatInt(int64(i), 16) + ")" }
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