Файловый менеджер - Редактировать - /var/www/html/prop_sf.zip
Ðазад
PK ! ٳht0 0 # VS_SHADER_DISABLE_OPTIMIZATIONS.rstnu �[��� VS_SHADER_DISABLE_OPTIMIZATIONS ------------------------------- .. versionadded:: 3.11 Disable compiler optimizations for an ``.hlsl`` source file. This adds the ``-Od`` flag to the command line for the FxCompiler tool. Specify the value ``true`` for this property to disable compiler optimizations. PK ! V���- - SKIP_AUTOMOC.rstnu �[��� SKIP_AUTOMOC ------------ .. versionadded:: 3.8 Exclude the source file from :prop_tgt:`AUTOMOC` processing (for Qt projects). For broader exclusion control see :prop_sf:`SKIP_AUTOGEN`. EXAMPLE ^^^^^^^ .. code-block:: cmake # ... set_property(SOURCE file.h PROPERTY SKIP_AUTOMOC ON) # ... PK ! Q�l� � VS_SHADER_OBJECT_FILE_NAME.rstnu �[��� VS_SHADER_OBJECT_FILE_NAME -------------------------- .. versionadded:: 3.12 Specifies a file name for the compiled shader object file for an ``.hlsl`` source file. This adds the ``-Fo`` flag to the command line for the FxCompiler tool. PK ! oކ� � Fortran_PREPROCESS.rstnu �[��� Fortran_PREPROCESS ------------------ .. versionadded:: 3.18 Control whether the Fortran source file should be unconditionally preprocessed. If unset or empty, rely on the compiler to determine whether the file should be preprocessed. If explicitly set to ``OFF`` then the file does not need to be preprocessed. If explicitly set to ``ON``, then the file does need to be preprocessed as part of the compilation step. When using the :generator:`Ninja` generator, all source files are first preprocessed in order to generate module dependency information. Setting this property to ``OFF`` will make ``Ninja`` skip this step. Consider using the target-wide :prop_tgt:`Fortran_PREPROCESS` property if all source files in a target need to be preprocessed. PK ! ��"�e e WRAP_EXCLUDE.rstnu �[��� WRAP_EXCLUDE ------------ Exclude this source file from any code wrapping techniques. Some packages can wrap source files into alternate languages to provide additional functionality. For example, C++ code can be wrapped into Java or Python, using SWIG. If ``WRAP_EXCLUDE`` is set to ``True``, that indicates that this source file should not be wrapped. PK ! ��y�R R OBJECT_DEPENDS.rstnu �[��� OBJECT_DEPENDS -------------- Additional files on which a compiled object file depends. Specifies a :ref:`semicolon-separated list <CMake Language Lists>` of full-paths to files on which any object files compiled from this source file depend. On :ref:`Makefile Generators` and the :generator:`Ninja` generator an object file will be recompiled if any of the named files is newer than it. :ref:`Visual Studio Generators` and the :generator:`Xcode` generator cannot implement such compilation dependencies. This property need not be used to specify the dependency of a source file on a generated header file that it includes. Although the property was originally introduced for this purpose, it is no longer necessary. If the generated header file is created by a custom command in the same target as the source file, the automatic dependency scanning process will recognize the dependency. If the generated header file is created by another target, an inter-target dependency should be created with the :command:`add_dependencies` command (if one does not already exist due to linking relationships). PK ! ���6� � Swift_DEPENDENCIES_FILE.rstnu �[��� Swift_DEPENDENCIES_FILE ----------------------- .. versionadded:: 3.15 This property sets the path for the Swift dependency file (swiftdeps) for the source. If one is not specified, it will default to ``<OBJECT>.swiftdeps``. PK ! } � � VS_SHADER_MODEL.rstnu �[��� VS_SHADER_MODEL --------------- .. versionadded:: 3.1 Specifies the shader model of a ``.hlsl`` source file. Some shader types can only be used with recent shader models PK ! 4�ڟ_ _ KEEP_EXTENSION.rstnu �[��� KEEP_EXTENSION -------------- Make the output file have the same extension as the source file. If this property is set then the file extension of the output file will be the same as that of the source file. Normally the output file extension is computed based on the language of the source file, for example ``.cxx`` will go to a ``.o`` extension. PK ! ��S�� � LANGUAGE.rstnu �[��� LANGUAGE -------- Specify the programming language in which a source file is written. A property that can be set to indicate what programming language the source file is. If it is not set the language is determined based on the file extension. Typical values are ``CXX`` (i.e. C++), ``C``, ``CSharp``, ``CUDA``, ``Fortran``, ``HIP``, ``ISPC``, and ``ASM``. Setting this property for a file means this file will be compiled. Do not set this for headers or files that should not be compiled. .. versionchanged:: 3.20 Setting this property causes the source file to be compiled as the specified language, using explicit flags if possible. Previously it only caused the specified language's compiler to be used. See policy :policy:`CMP0119`. PK ! �>��" " VS_SHADER_ENABLE_DEBUG.rstnu �[��� VS_SHADER_ENABLE_DEBUG ---------------------- .. versionadded:: 3.11 Enable debugging information for an ``.hlsl`` source file. This adds the ``-Zi`` flag to the command line for the FxCompiler tool. Specify the value ``true`` to generate debugging information for the compiled shader. PK ! jp�[ [ XCODE_FILE_ATTRIBUTES.rstnu �[��� XCODE_FILE_ATTRIBUTES --------------------- .. versionadded:: 3.7 Add values to the :generator:`Xcode` ``ATTRIBUTES`` setting on its reference to a source file. Among other things, this can be used to set the role on a ``.mig`` file:: set_source_files_properties(defs.mig PROPERTIES XCODE_FILE_ATTRIBUTES "Client;Server" ) PK ! |� � LOCATION.rstnu �[��� LOCATION -------- The full path to a source file. A read only property on a SOURCE FILE that contains the full path to the source file. PK ! %�� � VS_CSHARP_tagname.rstnu �[��� VS_CSHARP_<tagname> ------------------- .. versionadded:: 3.8 Visual Studio and CSharp source-file-specific configuration. Tell the :manual:`Visual Studio generators <cmake-generators(7)>` to set the source file tag ``<tagname>`` to a given value in the generated Visual Studio CSharp project. Ignored on other generators and languages. This property can be used to define dependencies between source files or set any other Visual Studio specific parameters. Example usage: .. code-block:: cmake set_source_files_property(<filename> PROPERTIES VS_CSHARP_DependentUpon <other file> VS_CSHARP_SubType "Form") PK ! �9&p� � VS_DEPLOYMENT_LOCATION.rstnu �[��� VS_DEPLOYMENT_LOCATION ---------------------- .. versionadded:: 3.1 Specifies the deployment location for a content source file with a Windows Phone or Windows Store application when built with a :manual:`Visual Studio generators <cmake-generators(7)>`. This property is only applicable when using :prop_sf:`VS_DEPLOYMENT_CONTENT`. The value represent the path relative to the app package and applies to all configurations. PK ! h T T INCLUDE_DIRECTORIES.rstnu �[��� INCLUDE_DIRECTORIES ------------------- .. versionadded:: 3.11 List of preprocessor include file search directories. This property holds a :ref:`semicolon-separated list <CMake Language Lists>` of paths and will be added to the list of include directories when this source file builds. These directories will take precedence over directories defined at target level except for :generator:`Xcode` generator due to technical limitations. Relative paths should not be added to this property directly. Contents of ``INCLUDE_DIRECTORIES`` may use "generator expressions" with the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)` manual for available expressions. However, :generator:`Xcode` does not support per-config per-source settings, so expressions that depend on the build configuration are not allowed with that generator. PK ! 4)��/ / SKIP_AUTORCC.rstnu �[��� SKIP_AUTORCC ------------ .. versionadded:: 3.8 Exclude the source file from :prop_tgt:`AUTORCC` processing (for Qt projects). For broader exclusion control see :prop_sf:`SKIP_AUTOGEN`. EXAMPLE ^^^^^^^ .. code-block:: cmake # ... set_property(SOURCE file.qrc PROPERTY SKIP_AUTORCC ON) # ... PK ! �x�Oj j XCODE_LAST_KNOWN_FILE_TYPE.rstnu �[��� XCODE_LAST_KNOWN_FILE_TYPE -------------------------- .. versionadded:: 3.1 Set the :generator:`Xcode` ``lastKnownFileType`` attribute on its reference to a source file. CMake computes a default based on file extension but can be told explicitly with this property. See also :prop_sf:`XCODE_EXPLICIT_FILE_TYPE`, which is preferred over this property if set. PK ! �[ [ AUTOUIC_OPTIONS.rstnu �[��� AUTOUIC_OPTIONS --------------- Additional options for ``uic`` when using :prop_tgt:`AUTOUIC` This property holds additional command line options which will be used when ``uic`` is executed during the build via :prop_tgt:`AUTOUIC`, i.e. it is equivalent to the optional ``OPTIONS`` argument of the :module:`qt4_wrap_ui() <FindQt4>` macro. By default it is empty. The options set on the ``.ui`` source file may override :prop_tgt:`AUTOUIC_OPTIONS` set on the target. EXAMPLE ^^^^^^^ .. code-block:: cmake # ... set_property(SOURCE widget.ui PROPERTY AUTOUIC_OPTIONS "--no-protection") # ... PK ! -�3� � VS_RESOURCE_GENERATOR.rstnu �[��� VS_RESOURCE_GENERATOR --------------------- .. versionadded:: 3.8 This property allows to specify the resource generator to be used on this file. It defaults to ``PublicResXFileCodeGenerator`` if not set. This property only applies to C# projects. PK ! := ת � VS_SHADER_OUTPUT_HEADER_FILE.rstnu �[��� VS_SHADER_OUTPUT_HEADER_FILE ---------------------------- .. versionadded:: 3.10 Set filename for output header file containing object code of a ``.hlsl`` source file. PK ! �h �� � SYMBOLIC.rstnu �[��� SYMBOLIC -------- Is this just a name for a rule. If ``SYMBOLIC`` (boolean) is set to ``True`` the build system will be informed that the source file is not actually created on disk but instead used as a symbolic name for a build rule. PK ! ����t t VS_SHADER_TYPE.rstnu �[��� VS_SHADER_TYPE -------------- .. versionadded:: 3.1 Set the Visual Studio shader type of a ``.hlsl`` source file. PK ! ����( ( SKIP_PRECOMPILE_HEADERS.rstnu �[��� SKIP_PRECOMPILE_HEADERS ----------------------- .. versionadded:: 3.16 Is this source file skipped by :prop_tgt:`PRECOMPILE_HEADERS` feature. This property helps with build problems that one would run into when using the :prop_tgt:`PRECOMPILE_HEADERS` feature. One example would be the usage of Objective-C (``*.m``) files, and Objective-C++ (``*.mm``) files, which lead to compilation failure because they are treated (in case of Ninja / Makefile generator) as C, and CXX respectively. The precompile headers are not compatible between languages. PK ! �6L� � VS_TOOL_OVERRIDE.rstnu �[��� VS_TOOL_OVERRIDE ---------------- .. versionadded:: 3.7 Override the default Visual Studio tool that will be applied to the source file with a new tool not based on the extension of the file. PK ! ��}� � HEADER_FILE_ONLY.rstnu �[��� HEADER_FILE_ONLY ---------------- Is this source file only a header file. A property on a source file that indicates if the source file is a header file with no associated implementation. This is set automatically based on the file extension and is used by CMake to determine if certain dependency information should be computed. By setting this property to ``ON``, you can disable compilation of the given source file, even if it should be compiled because it is part of the library's/executable's sources. This is useful if you have some source files which you somehow pre-process, and then add these pre-processed sources via :command:`add_library` or :command:`add_executable`. Normally, in IDE, there would be no reference of the original sources, only of these pre-processed sources. So by setting this property for all the original source files to ``ON``, and then either calling :command:`add_library` or :command:`add_executable` while passing both the pre-processed sources and the original sources, or by using :command:`target_sources` to add original source files will do exactly what would one expect, i.e. the original source files would be visible in IDE, and will not be built. PK ! g]��� � SKIP_AUTOGEN.rstnu �[��� SKIP_AUTOGEN ------------ .. versionadded:: 3.8 Exclude the source file from :prop_tgt:`AUTOMOC`, :prop_tgt:`AUTOUIC` and :prop_tgt:`AUTORCC` processing (for Qt projects). For finer exclusion control see :prop_sf:`SKIP_AUTOMOC`, :prop_sf:`SKIP_AUTOUIC` and :prop_sf:`SKIP_AUTORCC`. EXAMPLE ^^^^^^^ .. code-block:: cmake # ... set_property(SOURCE file.h PROPERTY SKIP_AUTOGEN ON) # ... PK ! �Ķ� � COMPILE_FLAGS.rstnu �[��� COMPILE_FLAGS ------------- Additional flags to be added when compiling this source file. The ``COMPILE_FLAGS`` property, managed as a string, sets additional compiler flags used that will be added to the list of compile flags when this source file builds. The flags will be added after target-wide flags (except in some cases not supported by the :generator:`Visual Studio 9 2008` generator). Use :prop_sf:`COMPILE_DEFINITIONS` to pass additional preprocessor definitions. Contents of ``COMPILE_FLAGS`` may use "generator expressions" with the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)` manual for available expressions. However, :generator:`Xcode` does not support per-config per-source settings, so expressions that depend on the build configuration are not allowed with that generator. .. note:: This property has been superseded by the :prop_sf:`COMPILE_OPTIONS` property. PK ! 4ӄ�~ ~ VS_SHADER_FLAGS.rstnu �[��� VS_SHADER_FLAGS --------------- .. versionadded:: 3.2 Set additional Visual Studio shader flags of a ``.hlsl`` source file. PK ! <` � VS_XAML_TYPE.rstnu �[��� VS_XAML_TYPE ------------ .. versionadded:: 3.3 Mark a Extensible Application Markup Language (XAML) source file as a different type than the default ``Page``. The most common usage would be to set the default ``App.xaml`` file as ``ApplicationDefinition``. PK ! t\At� � LABELS.rstnu �[��� LABELS ------ Specify a list of text labels associated with a source file. This property has meaning only when the source file is listed in a target whose ``LABELS`` property is also set. No other semantics are currently specified. PK ! �8�c c AUTORCC_OPTIONS.rstnu �[��� AUTORCC_OPTIONS --------------- Additional options for ``rcc`` when using :prop_tgt:`AUTORCC` This property holds additional command line options which will be used when ``rcc`` is executed during the build via :prop_tgt:`AUTORCC`, i.e. it is equivalent to the optional ``OPTIONS`` argument of the :module:`qt4_add_resources() <FindQt4>` macro. By default it is empty. The options set on the ``.qrc`` source file may override :prop_tgt:`AUTORCC_OPTIONS` set on the target. EXAMPLE ^^^^^^^ .. code-block:: cmake # ... set_property(SOURCE resources.qrc PROPERTY AUTORCC_OPTIONS "--compress;9") # ... PK ! hrx GENERATED.rstnu �[��� GENERATED --------- Is this source file generated as part of the build or CMake process. .. versionchanged:: 3.20 The GENERATED source file property is now visible in all directories. Tells the internal CMake engine that a source file is generated by an outside process such as another build step, or the execution of CMake itself. This information is then used to exempt the file from any existence or validity checks. Any file that is - created by the execution of commands such as :command:`add_custom_command` and :command:`file(GENERATE)` - listed as one of the ``BYPRODUCTS`` of an :command:`add_custom_command` or :command:`add_custom_target` command, or - created by a CMake ``AUTOGEN`` operation such as :prop_tgt:`AUTOMOC`, :prop_tgt:`AUTORCC`, or :prop_tgt:`AUTOUIC` will be marked with the ``GENERATED`` property. When a generated file created as the ``OUTPUT`` of an :command:`add_custom_command` command is explicitly listed as a source file for any target in the same directory scope (which usually means the same ``CMakeLists.txt`` file), CMake will automatically create a dependency to make sure the file is generated before building that target. The :ref:`Makefile Generators` will remove ``GENERATED`` files during ``make clean``. Generated sources may be hidden in some IDE tools, while in others they might be shown. For the special case of sources generated by CMake's :prop_tgt:`AUTOMOC`, :prop_tgt:`AUTORCC` or :prop_tgt:`AUTOUIC` functionality, the :prop_gbl:`AUTOGEN_SOURCE_GROUP`, :prop_gbl:`AUTOMOC_SOURCE_GROUP`, :prop_gbl:`AUTORCC_SOURCE_GROUP` and :prop_gbl:`AUTOUIC_SOURCE_GROUP` target properties may influence where the generated sources are grouped in the project's file lists. .. note:: Starting with CMake 3.20 the ``GENERATED`` source file property can be set and retrieved from any directory scope. It is an all-or-nothing property. It also can no longer be removed or unset if it was set to ``TRUE``. Policy :policy:`CMP0118` was introduced to allow supporting the ``OLD`` behavior for some time. PK ! %�Ї5 5 ABSTRACT.rstnu �[��� ABSTRACT -------- Is this source file an abstract class. A property on a source file that indicates if the source file represents a class that is abstract. This only makes sense for languages that have a notion of an abstract class and it is only used by some tools that wrap classes into other languages. PK ! $��� � OBJECT_OUTPUTS.rstnu �[��� OBJECT_OUTPUTS -------------- Additional outputs for a :generator:`Ninja` or :ref:`Makefile Generators` rule. Additional outputs created by compilation of this source file. If any of these outputs is missing the object will be recompiled. This is supported only on the :generator:`Ninja` and :ref:`Makefile Generators` and will be ignored on other generators. This property supports :manual:`generator expressions <cmake-generator-expressions(7)>`. PK ! ?rt� � EXTERNAL_OBJECT.rstnu �[��� EXTERNAL_OBJECT --------------- If set to true then this is an object file. If this property is set to ``True`` then the source file is really an object file and should not be compiled. It will still be linked into the target though. PK ! ��,| | VS_SETTINGS.rstnu �[��� VS_SETTINGS ----------- .. versionadded:: 3.18 Set any item metadata on a file. .. versionadded:: 3.22 This property is honored for all source file types. Previously it worked only for non-built files. Takes a list of ``Key=Value`` pairs. Tells the Visual Studio generator to set ``Key`` to ``Value`` as item metadata on the file. For example: .. code-block:: cmake set_property(SOURCE file.hlsl PROPERTY VS_SETTINGS "Key=Value" "Key2=Value2") will set ``Key`` to ``Value`` and ``Key2`` to ``Value2`` on the ``file.hlsl`` item as metadata. :manual:`Generator expressions <cmake-generator-expressions(7)>` are supported. PK ! z)�� SKIP_UNITY_BUILD_INCLUSION.rstnu �[��� SKIP_UNITY_BUILD_INCLUSION -------------------------- .. versionadded:: 3.16 Setting this property to true ensures the source file will be skipped by unity builds when its associated target has its :prop_tgt:`UNITY_BUILD` property set to true. The source file will instead be compiled on its own in the same way as it would with unity builds disabled. This property helps with "ODR (One definition rule)" problems where combining a particular source file with others might lead to build errors or other unintended side effects. PK ! ���� � VS_INCLUDE_IN_VSIX.rstnu �[��� VS_INCLUDE_IN_VSIX ------------------ .. versionadded:: 3.8 Boolean property to specify if the file should be included within a VSIX (Visual Studio Integration Extension) extension package. This is needed for development of Visual Studio extensions. PK ! �пl� � Fortran_FORMAT.rstnu �[��� Fortran_FORMAT -------------- Set to ``FIXED`` or ``FREE`` to indicate the Fortran source layout. This property tells CMake whether a given Fortran source file uses fixed-format or free-format. CMake will pass the corresponding format flag to the compiler. Consider using the target-wide :prop_tgt:`Fortran_FORMAT` property if all source files in a target share the same format. .. note:: For some compilers, ``NAG``, ``PGI`` and ``Solaris Studio``, setting this to ``OFF`` will have no effect. PK ! �3T9 9 XCODE_EXPLICIT_FILE_TYPE.rstnu �[��� XCODE_EXPLICIT_FILE_TYPE ------------------------ .. versionadded:: 3.1 Set the :generator:`Xcode` ``explicitFileType`` attribute on its reference to a source file. CMake computes a default based on file extension but can be told explicitly with this property. See also :prop_sf:`XCODE_LAST_KNOWN_FILE_TYPE`. PK ! ��j� � SKIP_AUTOUIC.rstnu �[��� SKIP_AUTOUIC ------------ .. versionadded:: 3.8 Exclude the source file from :prop_tgt:`AUTOUIC` processing (for Qt projects). :prop_sf:`SKIP_AUTOUIC` can be set on C++ header and source files and on ``.ui`` files. For broader exclusion control see :prop_sf:`SKIP_AUTOGEN`. EXAMPLE ^^^^^^^ .. code-block:: cmake # ... set_property(SOURCE file.h PROPERTY SKIP_AUTOUIC ON) set_property(SOURCE file.cpp PROPERTY SKIP_AUTOUIC ON) set_property(SOURCE widget.ui PROPERTY SKIP_AUTOUIC ON) # ... PK ! [�ܩ� � MACOSX_PACKAGE_LOCATION.rstnu �[��� MACOSX_PACKAGE_LOCATION ----------------------- Place a source file inside a Application Bundle (:prop_tgt:`MACOSX_BUNDLE`), Core Foundation Bundle (:prop_tgt:`BUNDLE`), or Framework Bundle (:prop_tgt:`FRAMEWORK`). It is applicable for macOS and iOS. Executable targets with the :prop_tgt:`MACOSX_BUNDLE` property set are built as macOS or iOS application bundles on Apple platforms. Shared library targets with the :prop_tgt:`FRAMEWORK` property set are built as macOS or iOS frameworks on Apple platforms. Module library targets with the :prop_tgt:`BUNDLE` property set are built as macOS ``CFBundle`` bundles on Apple platforms. Source files listed in the target with this property set will be copied to a directory inside the bundle or framework content folder specified by the property value. For macOS Application Bundles the content folder is ``<name>.app/Contents``. For macOS Frameworks the content folder is ``<name>.framework/Versions/<version>``. For macOS CFBundles the content folder is ``<name>.bundle/Contents`` (unless the extension is changed). See the :prop_tgt:`PUBLIC_HEADER`, :prop_tgt:`PRIVATE_HEADER`, and :prop_tgt:`RESOURCE` target properties for specifying files meant for ``Headers``, ``PrivateHeaders``, or ``Resources`` directories. If the specified location is equal to ``Resources``, the resulting location will be the same as if the :prop_tgt:`RESOURCE` property had been used. If the specified location is a sub-folder of ``Resources``, it will be placed into the respective sub-folder. Note: For iOS Apple uses a flat bundle layout where no ``Resources`` folder exist. Therefore CMake strips the ``Resources`` folder name from the specified location. PK ! � � VS_SHADER_VARIABLE_NAME.rstnu �[��� VS_SHADER_VARIABLE_NAME ----------------------- .. versionadded:: 3.10 Set name of variable in header file containing object code of a ``.hlsl`` source file. PK ! �z��� � VS_COPY_TO_OUT_DIR.rstnu �[��� VS_COPY_TO_OUT_DIR ------------------ .. versionadded:: 3.8 Sets the ``<CopyToOutputDirectory>`` tag for a source file in a Visual Studio project file. Valid values are ``Never``, ``Always`` and ``PreserveNewest``. PK ! �T�k� � COMPILE_DEFINITIONS_CONFIG.rstnu �[��� COMPILE_DEFINITIONS_<CONFIG> ---------------------------- Ignored. See CMake Policy :policy:`CMP0043`. Per-configuration preprocessor definitions on a source file. This is the configuration-specific version of :prop_tgt:`COMPILE_DEFINITIONS`. Note that :generator:`Xcode` does not support per-configuration source file flags so this property will be ignored by the :generator:`Xcode` generator. PK ! &���� � VS_SHADER_ENTRYPOINT.rstnu �[��� VS_SHADER_ENTRYPOINT -------------------- .. versionadded:: 3.1 Specifies the name of the entry point for the shader of a ``.hlsl`` source file. PK ! ��!�� � UNITY_GROUP.rstnu �[��� UNITY_GROUP ----------- .. versionadded:: 3.18 This property controls which *bucket* the source will be part of when the :prop_tgt:`UNITY_BUILD_MODE` is set to ``GROUP``. PK ! �W9�A A VS_DEPLOYMENT_CONTENT.rstnu �[��� VS_DEPLOYMENT_CONTENT --------------------- .. versionadded:: 3.1 Mark a source file as content for deployment with a Windows Phone or Windows Store application when built with a :manual:`Visual Studio generators <cmake-generators(7)>`. The value must evaluate to either ``1`` or ``0`` and may use :manual:`generator expressions <cmake-generator-expressions(7)>` to make the choice based on the build configuration. The ``.vcxproj`` file entry for the source file will be marked either ``DeploymentContent`` or ``ExcludedFromBuild`` for values ``1`` and ``0``, respectively. PK ! q�f�3 3 COMPILE_DEFINITIONS.rstnu �[��� COMPILE_DEFINITIONS ------------------- Preprocessor definitions for compiling a source file. The ``COMPILE_DEFINITIONS`` property may be set to a semicolon-separated list of preprocessor definitions using the syntax ``VAR`` or ``VAR=value``. Function-style definitions are not supported. CMake will automatically escape the value correctly for the native build system (note that CMake language syntax may require escapes to specify some values). This property may be set on a per-configuration basis using the name ``COMPILE_DEFINITIONS_<CONFIG>`` where ``<CONFIG>`` is an upper-case name (ex. ``COMPILE_DEFINITIONS_DEBUG``). CMake will automatically drop some definitions that are not supported by the native build tool. Xcode does not support per-configuration definitions on source files. .. include:: /include/COMPILE_DEFINITIONS_DISCLAIMER.txt Contents of ``COMPILE_DEFINITIONS`` may use :manual:`cmake-generator-expressions(7)` with the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)` manual for available expressions. However, :generator:`Xcode` does not support per-config per-source settings, so expressions that depend on the build configuration are not allowed with that generator. Generator expressions should be preferred instead of setting the alternative per-configuration property. PK ! ��9 COMPILE_OPTIONS.rstnu �[��� COMPILE_OPTIONS --------------- .. versionadded:: 3.11 List of additional options to pass to the compiler. This property holds a :ref:`semicolon-separated list <CMake Language Lists>` of options and will be added to the list of compile flags when this source file builds. The options will be added after target-wide options (except in some cases not supported by the :generator:`Visual Studio 9 2008` generator). Contents of ``COMPILE_OPTIONS`` may use "generator expressions" with the syntax ``$<...>``. See the :manual:`cmake-generator-expressions(7)` manual for available expressions. However, :generator:`Xcode` does not support per-config per-source settings, so expressions that depend on the build configuration are not allowed with that generator. Usage example: .. code-block:: cmake set_source_files_properties(foo.cpp PROPERTIES COMPILE_OPTIONS "-Wno-unused-parameter;-Wno-missing-field-initializer") Related properties: * Prefer this property over :prop_sf:`COMPILE_FLAGS`. * Use :prop_sf:`COMPILE_DEFINITIONS` to pass additional preprocessor definitions. * Use :prop_sf:`INCLUDE_DIRECTORIES` to pass additional include directories. Related commands: * :command:`add_compile_options` for directory-wide settings * :command:`target_compile_options` for target-specific settings PK ! �+�o� � Swift_DIAGNOSTICS_FILE.rstnu �[��� Swift_DIAGNOSTICS_FILE ---------------------- .. versionadded:: 3.15 This property controls where the Swift diagnostics are serialized. PK ! ٳht0 0 # VS_SHADER_DISABLE_OPTIMIZATIONS.rstnu �[��� PK ! V���- - � SKIP_AUTOMOC.rstnu �[��� PK ! Q�l� � � VS_SHADER_OBJECT_FILE_NAME.rstnu �[��� PK ! oކ� � . Fortran_PREPROCESS.rstnu �[��� PK ! ��"�e e h WRAP_EXCLUDE.rstnu �[��� PK ! ��y�R R OBJECT_DEPENDS.rstnu �[��� PK ! ���6� � � Swift_DEPENDENCIES_FILE.rstnu �[��� PK ! } � � � VS_SHADER_MODEL.rstnu �[��� PK ! 4�ڟ_ _ � KEEP_EXTENSION.rstnu �[��� PK ! ��S�� � ` LANGUAGE.rstnu �[��� PK ! �>��" " � VS_SHADER_ENABLE_DEBUG.rstnu �[��� PK ! jp�[ [ � XCODE_FILE_ATTRIBUTES.rstnu �[��� PK ! |� � � LOCATION.rstnu �[��� PK ! %�� � e VS_CSHARP_tagname.rstnu �[��� PK ! �9&p� � 2 VS_DEPLOYMENT_LOCATION.rstnu �[��� PK ! h T T & INCLUDE_DIRECTORIES.rstnu �[��� PK ! 4)��/ / � SKIP_AUTORCC.rstnu �[��� PK ! �x�Oj j 0"