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// Copyright 2021 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main import ( "./a" "fmt" ) func main() { var v1 a.Value[int] a.Set(&v1, 1) if got, want := a.Get(&v1), 1; got != want { panic(fmt.Sprintf("Get() == %d, want %d", got, want)) } v1.Set(2) if got, want := v1.Get(), 2; got != want { panic(fmt.Sprintf("Get() == %d, want %d", got, want)) } v1p := new(a.Value[int]) a.Set(v1p, 3) if got, want := a.Get(v1p), 3; got != want { panic(fmt.Sprintf("Get() == %d, want %d", got, want)) } v1p.Set(4) if got, want := v1p.Get(), 4; got != want { panic(fmt.Sprintf("Get() == %d, want %d", got, want)) } var v2 a.Value[string] a.Set(&v2, "a") if got, want := a.Get(&v2), "a"; got != want { panic(fmt.Sprintf("Get() == %q, want %q", got, want)) } v2.Set("b") if got, want := a.Get(&v2), "b"; got != want { panic(fmt.Sprintf("Get() == %q, want %q", got, want)) } v2p := new(a.Value[string]) a.Set(v2p, "c") if got, want := a.Get(v2p), "c"; got != want { panic(fmt.Sprintf("Get() == %d, want %d", got, want)) } v2p.Set("d") if got, want := v2p.Get(), "d"; got != want { panic(fmt.Sprintf("Get() == %d, want %d", got, want)) } }
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