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// Copyright 2021 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build ppc64 || ppc64le #include "textflag.h" // On PPC64, the float32 becomes a float64 // when loaded in a register, different from // other platforms. These functions are // needed to ensure correct conversions on PPC64. // Convert float32->uint64 TEXT ·archFloat32ToReg(SB),NOSPLIT,$0-16 FMOVS val+0(FP), F1 FMOVD F1, ret+8(FP) RET // Convert uint64->float32 TEXT ·archFloat32FromReg(SB),NOSPLIT,$0-12 FMOVD reg+0(FP), F1 // Normally a float64->float32 conversion // would need rounding, but that is not needed // here since the uint64 was originally converted // from float32, and should be avoided to // preserve SNaN values. FMOVS F1, ret+8(FP) RET
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